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Assassin's Creed III: Liberation : ウィキペディア英語版
Assassin's Creed III: Liberation

| genre = Action-adventure, stealth
| modes = Single-player, multiplayer
}}
''Assassin's Creed III: Liberation'' is a historical action-adventure open world stealth video game developed and published by Ubisoft, initially as an exclusive title for PlayStation Vita. Sony announced the game at its press conference during the Electronic Entertainment Expo 2012, few days after first leaks about the game presented in ''Game Informer''. It was released on October 30, 2012 alongside ''Assassin's Creed III'', with which it can be linked. The game was re-released as ''Assassin's Creed: Liberation HD'' for the PlayStation 3, Xbox 360 and Microsoft Windows via the PlayStation Network, Xbox Live Arcade and Steam,〔 respectively. It was later packed as part of "Assassin's Creed The Americas Collection" for the PlayStation 3 and Xbox 360, along with Assassin's Creed III and ''Assassin's Creed IV: Black Flag''.
The game is set between 1765 and 1777, and primarily features the series' first female protagonist, Aveline de Grandpré, an African-French Assassin around the end of the French and Indian War, in 18th century New Orleans.〔〔
==Gameplay==
''Liberation'' makes use of the Vita's touchscreen and rear touch pad, cameras and gyroscope. These include Chain Kill combat, and the ability to pickpocket people. By linking the game to ''Assassin's Creed III'', the player will receive an in-game version of Connor's tomahawk, an exclusive character skin, a multiplayer character and a complete upgrade of all ammunition pouches.〔 The game uses the same engine that runs ''Assassin's Creed III'', allowing for the same gameplay experience as a console release. Aveline also has her own new set of animations as well as have the ability to dual-wield weapons, such as the new blowpipe as well as the familiar swords, knives, pistols and hidden blade.
The multiplayer, exclusive to the original Vita version, consists of players tapping nodes on a map, using characters (represented with static portraits) to capture bases and collect supplies, among other things. This differs from the series usual competitive multiplayer which had players assassinating each other for sport.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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